The Ophyrion Realm
Once upon a time, in the distant world of Ophyrion, an ancient race lived amongst the Dragons that reigned supreme.
Through centuries of battles, 4 clans emerged from the wreckage to claim their territories and preserve their way of life.
The Knights of Jalindhor, the Samurai of Rytheria, the Vikings of Vanaterron, and the Orcs of Typhar.
Along with powerful Wizards and Phantoms of the UnderWorld, the 4 clans waged a new war for control over the realm known as…The Kingdom of Warlords.

VANATERRON - Home of the Vikings
Vanaterron is a large island in the north east hemisphere of Ophyrion. The northern region is enslaved in a harsh winter climate but home to the most valueable resource in Ophyrion, the Bur'Kai crystals. Mining the crystals is treacherous given the ferocious blizzards common to the Mombo Mountain Range.
Passages to the Frost Zone are marked by two prominent structures, the Arch of Mosinar from the west and the Rymor Gateway from the south.
The southern region is home to the fortress capital of Vikkeden and the impenetrable Warthodhell Castle on the east coast. In the center of Vanaterron are the mystical Dimension Fields where creatures of the underworld are believed to emerge.
The southwest region is prone to river floods from the half frozen Lake Viserion which is the largest fresh water lake in Ophyrion.

JALINDHOR - Home of the Knights
Jalindhor is separate continent occupying the south east region of Ophyrion. It is home to the spectacular city of Kytillia and the ancient Ruins of Mir.
Jalindhor is characterized by its dense jungle landscape and moss covered mountain ranges to the east. The western portion of the continent features the Merdassia swamplands and bizzarre spire formations throughout the region.
The vast amount of vegetation throughtout the island makes Jalindhor prone to forest fires while the wetlands cause sink holes in the earth.
The southeast corner leads to a fabled passage to the enchanted island of Machipon where the Realm's greatest warriors are enshrined for all time.

RYTHERIA - Home of the Samurai
Rytheria occupies the north west region of Ophyrion sharing half the continent with the Orcs of Typhar. The continent is divided in half by the 40 foot Great Wall of Milo which has withstood centuries of battle.
The north west corner of Rytheria is the gateway to the distant island of Upalia which is where all life in Ophyion is believed to have begun.
The northern region of Rytheria is frozen tundra characterized by the highest mountain peeks in Ophyrion including the sky peircing Mount Kurjuto which is the most sacred spiritual grounds in Ophyrion. The VII Summit Mountain Range yeilds devastiing avalanches that can smother miles of terrain.
The dual climate creates an unstable environment in the south west region where earthquakes are common along the passage to the southern border. The capital of Rytheria is Wralikon built on top of the cliffs over looking the massive Shimo Crater and the mezmerizing Bhodi Falls.

TYPHAR - Home of the Orcs
Typhar occupies the Southern region of the main continent separated from the north by the Great Wall of Milo. Typhar features some of the most treacherous landsape in all of Ophyrion.
The eastern region is a vast and desolate wasteland prone to massive sandstorms and a bottomless canyon that stretches for miles across the desert.
Mount Nesor is an towering active volcano with frequest eruptions feeding a river of lava across the desert into the Mutarra Sea.
The capital of Orakkel is built along the border of the regions only vegetation next to the impassable Eclipsor Mountain Range. Along the southern ridge of Typhar is the Maximus Colisseum and Boccelan Temple which are the crowning jewels of Orcan architecture.
